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Zbrush 2018ä¸æ–‡ç ´è§£
There is no blending between.
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There is no blending between.
I was wondering: is there a way to make a zsphere pose rig without it merging all subtools, but rather keeping them separate? Pose your model using Rotate or Move. The most direct way in this mode to control how a mesh is affected is to adjust the rig. It is possible though to unbind the mesh, mask portions of the TPose mesh, then re-select the TPose mesh to pose it with custom masking applied. If you rig was set up automatically with the Transpose Master process then it may be necessary to unbind the mesh, mask the knife in the original TPose Mesh tool, then re-select the TPose mesh in the rigging palette before binding it again.