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twinmotion sketchup
Displacement Map Setup - ZBrush, Maya and Blender WorkflowLooks like bit depth banding - try exporting your height map in a 16bit format, ie: TIF or EXR. In ZBrush, we'll be using the Multi Map Exporter, which you'll find under Zplugin. This will allow us to export maps for models that have. Create And Export Map. The Create and Export Map will create and export a displacement map to selected directory based on the settings in this menu.
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