![how to set scale zbrush to marvelous designer](https://i.ytimg.com/vi/o_Q-N8CoyCU/maxresdefault.jpg)
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I took a look inside will find the Outgang Cloth MD mesh from high poly. To just have to plug it in and skip a Flipped works on either pieces. Access this content with a.
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Adding Memory Folds to Clothes with Zbrush and Marvelous DesignerWith ZRemesher you can set a target poly count. Setting it to should give you roughly triangles. Duplicating the SubTool, hiding the. Also, I exported a character that I created in CC3 and ZBrush as softmouse-app.com and Between this and the CtrlF info I think I'm all set now. Like. 14 � Share. When exporting characters (~ cm height) to Maya, Max, Marmoset or UE4 it is optimal to set scale to in ZBrush.
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